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Text File  |  2004-01-06  |  6.9 KB  |  149 lines

  1. PhysicsSoundsTable={
  2.     -- Soft-Contacts --------------------------------------------------
  3.     Soft={
  4.         barrel={
  5.             Impact={"sounds/objectimpact/metalbarreldrop.wav", SOUND_RADIUS, 200, 10, 60},
  6.             Roll={"sounds/objectimpact/mbarrelroll2.wav", SOUND_RADIUS, 150, 10, 60},
  7.             Slide={"sounds/objectimpact/metalscrape.wav", SOUND_RADIUS, 255, 10, 60},
  8.         },
  9.         mbox={
  10.             Impact={"sounds/objectimpact/metalbox.wav", SOUND_RADIUS, 190, 10, 60},
  11.             --Roll={"sounds/building/cryoroomlp.wav", SOUND_RADIUS, 150, 10, 60},
  12.             Slide={"sounds/objectimpact/metalscrape.wav", SOUND_RADIUS, 255, 10, 60},
  13.         },
  14.         wbox={
  15.             Impact={"sounds/objectimpact/woodcrate1.wav", SOUND_RADIUS, 150, 10, 60},
  16.             --Roll={"sounds/building/cryoroomlp.wav", SOUND_RADIUS, 150, 10, 60},
  17.             Slide={"sounds/building/cleanairlp.wav", SOUND_RADIUS, 150, 10, 60},
  18.         },
  19.         cbox={
  20.             Impact={"sounds/objectimpact/cardboardbox.wav", SOUND_RADIUS, 200, 10, 60},
  21.             --Roll={"sounds/building/cryoroomlp.wav", SOUND_RADIUS, 150, 10, 60},
  22.             Slide={"sounds/building/cleanairlp.wav", SOUND_RADIUS, 150, 10, 60},
  23.         },
  24.         gastube={
  25.             Impact={"sounds/objectimpact/gastall.wav", SOUND_RADIUS, 150, 10, 60},
  26.             --Roll={"sounds/objectimpact/mbarrelroll2.wav", SOUND_RADIUS, 150, 10, 60},
  27.             Slide={"sounds/objectimpact/metalscrape.wav", SOUND_RADIUS, 255, 10, 60},
  28.         },
  29.         rock={
  30.             --Impact={"sounds/objectimpact/metalbarreldrop.wav", SOUND_RADIUS, 150, 10, 60},
  31.             --Roll={"sounds/building/cryoroomlp.wav", SOUND_RADIUS, 150, 10, 60},
  32.             --Slide={"sounds/building/cleanairlp.wav", SOUND_RADIUS, 150, 10, 60},
  33.         },
  34.         smisc={
  35.             Impact={"sounds/objectimpact/smallplastic.wav", SOUND_RADIUS, 200, 10, 60},
  36.             --Roll={"sounds/building/cryoroomlp.wav", SOUND_RADIUS, 150, 10, 60},
  37.             Slide={"sounds/building/cleanairlp.wav", SOUND_RADIUS, 150, 10, 60},
  38.         },
  39.         mbucket={
  40.             Impact={"sounds/objectimpact/metalbucket.wav", SOUND_RADIUS, 200, 10, 60},
  41.             Roll={"sounds/objectimpact/mbarrelroll2.wav", SOUND_RADIUS, 150, 10, 60},
  42.             Slide={"sounds/objectimpact/metalscrape.wav", SOUND_RADIUS, 255, 10, 60},
  43.         },
  44.         book={
  45.             Impact={"sounds/objectimpact/hardcoverbook.wav", SOUND_RADIUS, 255, 10, 60},
  46.             --Roll={"sounds/building/cryoroomlp.wav", SOUND_RADIUS, 150, 10, 60},
  47.             Slide={"sounds/building/cleanairlp.wav", SOUND_RADIUS, 150, 10, 60},
  48.         },
  49.         wheeled={
  50.             Impact={"sounds/objectimpact/metalbox.wav", SOUND_RADIUS, 190, 10, 60},
  51.             --Roll={"sounds/building/cryoroomlp.wav", SOUND_RADIUS, 150, 10, 60},
  52.             --Slide={"sounds/objectimpact/metalscrape.wav", SOUND_RADIUS, 255, 10, 60},
  53.         },
  54.         glass={
  55.             Impact={"sounds/objectimpact/plate1.wav", SOUND_RADIUS, 150, 10, 60},
  56.             --Roll={"sounds/building/cryoroomlp.wav", SOUND_RADIUS, 150, 10, 60},
  57.             Slide={"sounds/building/cleanairlp.wav", SOUND_RADIUS, 150, 10, 60},
  58.         },
  59.         cola={
  60.             Impact={"sounds/objectimpact/popcan.wav", SOUND_RADIUS, 255, 10, 60},
  61.             --Roll={"sounds/building/cryoroomlp.wav", SOUND_RADIUS, 150, 10, 60},
  62.             --Slide={"sounds/building/cleanairlp.wav", SOUND_RADIUS, 150, 10, 60},
  63.         },
  64.         spoon={
  65.             Impact={"sounds/objectimpact/cutlery2.wav", SOUND_RADIUS, 100, 10, 60},
  66.             --Roll={"sounds/building/cryoroomlp.wav", SOUND_RADIUS, 150, 10, 60},
  67.             --Slide={"sounds/building/cleanairlp.wav", SOUND_RADIUS, 150, 10, 60},
  68.         },
  69.         aircraft={
  70.             Impact={"sounds/objectimpact/metal_hollow_dull.wav", SOUND_RADIUS, 200, 10, 60},
  71.             --Roll={"sounds/objectimpact/mbarrelroll2.wav", SOUND_RADIUS, 150, 10, 60},
  72.             Slide={"sounds/objectimpact/metalscrape.wav", SOUND_RADIUS, 255, 10, 60},
  73.         },
  74.     },
  75.     -- Hard-Contacts --------------------------------------------------
  76.     Hard={
  77.         barrel={
  78.             Impact={"sounds/objectimpact/metalbarreldrop.wav", SOUND_RADIUS, 200, 10, 60},
  79.             Roll={"sounds/objectimpact/mbarrelroll2.wav", SOUND_RADIUS, 150, 10, 60},
  80.             Slide={"sounds/objectimpact/metalscrape.wav", SOUND_RADIUS, 230, 10, 60},
  81.         },
  82.         mbox={
  83.             Impact={"sounds/objectimpact/metalbox.wav", SOUND_RADIUS, 190, 10, 60},
  84.             --Roll={"sounds/building/cryoroomlp.wav", SOUND_RADIUS, 150, 10, 60},
  85.             Slide={"sounds/objectimpact/metalscrape.wav", SOUND_RADIUS, 255, 10, 60},
  86.         },
  87.         wbox={
  88.             Impact={"sounds/objectimpact/woodcrate1.wav", SOUND_RADIUS, 150, 10, 60},
  89.             --Roll={"sounds/building/cryoroomlp.wav", SOUND_RADIUS, 150, 10, 60},
  90.             Slide={"sounds/building/cleanairlp.wav", SOUND_RADIUS, 150, 10, 60},
  91.         },
  92.         cbox={
  93.             Impact={"sounds/objectimpact/cardboardbox.wav", SOUND_RADIUS, 200, 10, 60},
  94.             --Roll={"sounds/building/cryoroomlp.wav", SOUND_RADIUS, 150, 10, 60},
  95.             Slide={"sounds/building/cleanairlp.wav", SOUND_RADIUS, 150, 10, 60},
  96.         },
  97.         gastube={
  98.             Impact={"sounds/objectimpact/gastall.wav", SOUND_RADIUS, 150, 10, 60},
  99.             --Roll={"sounds/objectimpact/mbarrelroll2.wav", SOUND_RADIUS, 150, 10, 60},
  100.             Slide={"sounds/objectimpact/metalscrape.wav", SOUND_RADIUS, 255, 10, 60},
  101.         },
  102.         rock={
  103.             --Impact={"sounds/objectimpact/metalbarreldrop.wav", SOUND_RADIUS, 150, 10, 60},
  104.             --Roll={"sounds/building/cryoroomlp.wav", SOUND_RADIUS, 150, 10, 60},
  105.             --Slide={"sounds/building/cleanairlp.wav", SOUND_RADIUS, 150, 10, 60},
  106.         },
  107.         smisc={
  108.             Impact={"sounds/objectimpact/smallplastic.wav", SOUND_RADIUS, 200, 10, 60},
  109.             --Roll={"sounds/building/cryoroomlp.wav", SOUND_RADIUS, 150, 10, 60},
  110.             Slide={"sounds/building/cleanairlp.wav", SOUND_RADIUS, 150, 10, 60},
  111.         },
  112.         mbucket={
  113.             Impact={"sounds/objectimpact/metalbucket.wav", SOUND_RADIUS, 190, 10, 60},
  114.             Roll={"sounds/objectimpact/mbarrelroll2.wav", SOUND_RADIUS, 150, 10, 60},
  115.             Slide={"sounds/objectimpact/metalscrape.wav", SOUND_RADIUS, 255, 10, 60},
  116.         },
  117.         book={
  118.             Impact={"sounds/objectimpact/hardcoverbook.wav", SOUND_RADIUS, 255, 10, 60},
  119.             --Roll={"sounds/building/cryoroomlp.wav", SOUND_RADIUS, 150, 10, 60},
  120.             Slide={"sounds/building/cleanairlp.wav", SOUND_RADIUS, 150, 10, 60},
  121.         },
  122.         wheeled={
  123.             Impact={"sounds/objectimpact/metalbox.wav", SOUND_RADIUS, 190, 10, 60},
  124.             --Roll={"sounds/building/cryoroomlp.wav", SOUND_RADIUS, 150, 10, 60},
  125.             --Slide={"sounds/objectimpact/metalscrape.wav", SOUND_RADIUS, 255, 10, 60},
  126.         },
  127.         glass={
  128.             Impact={"sounds/objectimpact/plate1.wav", SOUND_RADIUS, 150, 10, 60},
  129.             --Roll={"sounds/building/cryoroomlp.wav", SOUND_RADIUS, 150, 10, 60},
  130.             Slide={"sounds/building/cleanairlp.wav", SOUND_RADIUS, 150, 10, 60},
  131.         },
  132.         cola={
  133.             Impact={"sounds/objectimpact/popcan.wav", SOUND_RADIUS, 255, 10, 60},
  134.             --Roll={"sounds/building/cryoroomlp.wav", SOUND_RADIUS, 150, 10, 60},
  135.             --Slide={"sounds/building/cleanairlp.wav", SOUND_RADIUS, 150, 10, 60},
  136.         },
  137.         spoon={
  138.             Impact={"sounds/objectimpact/cutlery2.wav", SOUND_RADIUS, 100, 10, 60},
  139.             --Roll={"sounds/building/cryoroomlp.wav", SOUND_RADIUS, 150, 10, 60},
  140.             --Slide={"sounds/building/cleanairlp.wav", SOUND_RADIUS, 150, 10, 60},
  141.         },
  142.         aircraft={
  143.             Impact={"sounds/objectimpact/metal_hollow_dull.wav", SOUND_RADIUS, 200, 10, 60},
  144.             --Roll={"sounds/objectimpact/mbarrelroll2.wav", SOUND_RADIUS, 150, 10, 60},
  145.             Slide={"sounds/objectimpact/metalscrape.wav", SOUND_RADIUS, 255, 10, 60},
  146.         },
  147.         
  148.     },
  149. }